Bridge Bidding Basics: Points, Opening Bids and Your First Responses

Milen Milkovski
Milen Milkovski

Jun 3, 2026

4 min read

In bridge, the auction is where partners tell each other what they hold so they can land in the right contract. Every bid is a coded message with a meaning the partnership has agreed. Beginners are taught a standard system first, usually Standard American with five-card majors, and the outline below follows that system. If you are new to the game as a whole, read How to Play Bridge first.

Step one: count your points#

The most common hand evaluation method is high card points, or HCP. Count 4 for each ace, 3 for each king, 2 for each queen and 1 for each jack. The deck holds 40 points, so an average hand has 10. Length matters too: many players add one point for each card beyond four in a long suit. A fuller method, including shape and the losing trick count, is in How to Evaluate a Bridge Hand.

Three numbers are worth memorising. A partnership with about 25 points combined can usually make a game contract. About 33 points are needed for a small slam (12 tricks) and about 37 for a grand slam (all 13). Bidding is largely the process of finding out whether you have reached one of those thresholds and which suit, if any, should be trumps.

Step two: the opening bid#

With 12 or more HCP (many teachers accept a good 11 with shape) you open the bidding. The choice of bid describes your hand:

  • 1 heart or 1 spade shows at least five cards in that suit. With two five-card suits, bid the higher one first.
  • 1 club or 1 diamond is the opening with no five-card major. Bid your longer minor; with three of each, bid 1 club; with four of each, bid 1 diamond.
  • 1 notrump shows a balanced hand with 15 to 17 HCP. Balanced means no singleton, no void and at most one doubleton.
  • 2 clubs is the strong opening, about 22 HCP or more, or a hand that can nearly make game on its own. It says nothing about clubs.
  • 2 diamonds, 2 hearts or 2 spades are weak two bids: a six-card suit with roughly 5 to 11 HCP. They describe the hand and take bidding space from the opponents.

Step three: responding to partner#

Once partner opens, you need about 6 points to respond at all. With fewer, pass. With 6 or more, your response should either support partner's suit, show a new suit of your own, or bid notrump to say you have a balanced hand with no better bid.

  • Raise partner's major with three or more cards in it. A simple raise (1 heart to 2 hearts) shows 6 to 9 points. A jump to game (1 heart to 4 hearts) with a weak hand and five trumps is a common agreement. With 10 to 12 points and support, most systems use a bid of a new suit first, then a raise.
  • Bid a new suit at the one level with 6 or more points and four or more cards in it. This is forcing: partner must bid again.
  • Bid a new suit at the two level with 10 or more points. For example, 1 spade then 2 clubs promises a better hand than a one-level response.
  • Respond 1 notrump with 6 to 9 points and no suit you can show at the one level. It is a catch-all, not a promise of a balanced hand.
  • After a 1 notrump opening, use the conventions. Stayman and Jacoby transfers, explained in Bridge Conventions Explained, are how responder finds a major-suit fit.

Step four: the opener's rebid#

After the response, the opener's second bid completes the picture. A minimum opener (12 to 15 points) rebids as cheaply as possible: a simple raise, a rebid of the first suit, or the cheapest notrump. A medium hand (16 to 18) jumps or reverses. A maximum hand (19 or more) jumps to game or makes a strong forcing bid. From there the partnership either stops in a part score, bids a game, or explores a slam.

Practise the sequences, not the theory#

Bidding sticks when you bid a lot of hands and see the outcome. Shark Bridge Game deals unlimited hands, and the robots bid the standard system with a published convention card, so you can check what a bid meant after the hand. Teachers can set up bidding practice for a whole class in Teacher's Console, including polls on what everyone would bid with the same hand. For a structured class, the Recommended Teachers directory lists instructors who teach online.

Frequently asked questions

How many points do you need to open in bridge?

The standard opening bid requires 12 or more high card points, and most teachers accept 11 when the hand has a five-card suit and good shape. The Rule of 20 gives a quick test: add your high card points to the number of cards in your two longest suits and open when the total reaches 20. A 1 notrump opening needs a balanced hand with 15 to 17 points.

How many points do you need for game in bridge?

About 25 high card points between the two hands are enough for 3 notrump or four of a major. A minor-suit game at the five level needs about 28 or 29 points, which is why partnerships prefer notrump or a major. Slam bidding needs about 33 points for a small slam and 37 for a grand slam, though a long suit and good shape lower these targets.

What does an opening bid of 1 notrump show?

In Standard American an opening of 1 notrump shows a balanced hand with 15 to 17 high card points. Balanced means no singleton, no void and at most one doubleton. Because the hand is described so precisely, responder can usually place the contract alone, using Stayman to look for a four-card major and a Jacoby transfer when holding a five-card major.

What is a forcing bid in bridge?

A forcing bid is one that partner is not allowed to pass. The most common is a new suit by responder: after partner opens 1 club and you bid 1 spade, partner must bid again, because your hand could hold anything from 6 to 18 points. Knowing which bids are forcing lets a partnership describe strong hands slowly without fear of the auction ending too early.

What is the best bidding system for beginners?

In North America most beginners learn Standard American with five-card majors, a 15 to 17 notrump and a strong 2 clubs, which is also the system the Shark robots play. In the United Kingdom, Acol with four-card majors and a weak notrump is the usual first system. Either works. What matters is learning one system thoroughly and using the same one at your practice tables.

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