At this time the robot cannot take instruction from the teacher, so you have to check the hands and rely on the robot's decision-making skill. We have programmed code in the robots that occasionally will innocently peak in all hands, but if it sees none of the 3-4 cards it thinks will be there, then the robot may play a card that does not yield a good result. Make sure in Settings -> Robots -> Sill Level is set to Console Session.
Make sure in Settings -> Robots -> Sill Level is set to Console Session.
What I would suggest is this:
- Build your hands in the Shark deal library, add the auction, and add the lead from the defense. Save the hand. You can also import the hands.
- Start a session and add one table.
- Load the hand with Load Deal button and choose Play pre-set Tricks
- On the student green table make the plays you expect from a student and press Forward (underneath South's hand) for the robot to play its hands. Now hopefully the robot does it right :).

